Posts Tagged ‘video games’

Boomkin Druids and spell haste: an epic re-post

Thursday, May 15th, 2008

Murmurs boomkin haste guideThe following post is a copy and paste from the wow forums, courtesy of Murmurs, on the Shadowmoon server. Be sure to check the original for the original discussion.

In particular, the aspect of this thread that strike me as particularly insightful pertain to breaking down the entire analysis to several different tiers of haste stats. By chunking the breakdown starting at +47 haste amount, the analysis ties into the psychology of players thinking of their own prospects for gear in the next two-month time frame. This is so much better than the all too common haste account that assumes we are all being blessed with BT riches.

Notes on Boomkin Haste
Part I: Basics-

Spell haste is a stat found on a limited amount of higher end items that allows for spell to be cast at a higher rate. In general, you will not be seeing many spell haste items until you can get into Black Temple or Mount Hyjal, however Zul’Aman does have several haste items and a few can be purchased with Heroic Badges.

Things to watch out for when stacking spell haste is the fact that these items will usually have lower overall stats and not contain any spell hit or spell crit. Very, very few items before Sunwell, like three in total if I recall correctly, have both spell haste and spell hit or spell crit. Although spell crit is merely a side-issue, making sure that you reamin hit capped is extremely important for raid DPS.

Part II: Stepping Stones-
If you want to start stacking spell haste, there are a few things to take into consideration first. Foremost, how much spell haste can you get right away? If you cannot hit at least 47 spell haste, then the stat is essentially useless to you and is not at all worth having. If any other piece of gear offers similar stat values, it will almost always offer better DPS out-put than the haste item you are using. After you are able to hit 47 spell haste, which stats to choose becomes more difficult.

In general, you will see the best return from spell haste if you are able to reach a new second cap off of a Starfire cast. The numbers to shoot for are as follows:

47 haste - .1 seconds
109 haste - .2 seconds
172 haste - .3 seconds
235 haste - .4seconds
314 haste - .5 seconds

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Time is Money: The myth of market cornering

Monday, May 12th, 2008

Time is Money is a Raider’s Progress feature bringing together information from various wow web resources, but mainly, my own experience as I attempt to play wow efficiently while enjoying incredible wealth. You know how Uncle Scrooge from Ducktales used to swim around in that enormous vault filled with gold? Like that.

Woot. Big week last week. I bought a second epic flyer, and continued on the spending spree to hook up a 1k crafted weapon, all the mats for red belt of battle, and all the mats for every enchant you could possibly need for a t5 level raider - all from scratch. All of this is based on only a few weeks implementing the types of strategies i’m discussing here. At this point Im bringing in about 1000 gold a week, and the best part…it doesn’t even feel like i”m trying. I’ll check ah maybe three times a day. Sometimes, I’ll hit up a daily if some of my staple markets are flooded. At his point they almost always leave me feeling like, “damn, did I just take 10minutes to make 11gold. What a waste.” Ok, but enough about me, how about you?

A simple enough idea is that you want to corner a market. However, what would cornering a market in wow require? What markets are suitable for this type of control? What’s the risk? In general, I have found that wholesale market manipulation in wow is extremely difficult. The reason is farming. If i seek to corner, let’s say, primal fires, there is a relatively high chance that someone with a lot of time on their hands will just kill 1000 of these guys on some non-raiding friday night, and inject those goods into the market. This type of activity isn’t only easy in wow, it’s highly common. Many people embrace the farm psychology. Thank god that isn’t us, but it makes for rocky water when you think you’ve finally got the distribution of goods on the AH to buy em all up and take over.

Forget about cornering markets. There are much more subtle manipulations you can do that not only require less of an initial investment, but also feature less risk than looking to claim an entire market to yourself. Here are three different scenarios.

Getting in under the red.
I feel like it has to do with the timing of when wow-ers tend to use the AH. It seems to me like people list things after a night of playing, and buy things when they come home from school, and again around 7pm before raids. This fits nicely with a 24hour listing period, to create all sorts of situations where items are coming down in fat groups while a vastly different priced tier of the same item is freshly listed, as shown in the following image.

picture3.jpg

In these scenarios, you want to scoop up everything under 80% and list significantly higher. How much higher? I would not put these dreaming glorys at 21g, but closer to the 100% mark, to discourage other people from coming in and getting under my red post. Red is like beaming a message at sellers, make a profit on this guy’s high price.

Breaking items down
When asking players how they make their auction riches, one thing comes up time and time again - breaking big stacks into smaller stacks. However, if you dive into adamantite with this strategy you’re going to get burned. Here is a scenario perfect for breaking stacks down.

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Buy up that 20 AND 11 stack, breaking it down into 6-ers (because thats how much you need to make a flask or a few pots), and mark them at the 120% mark.

The Corner
Finally, here is an example of a great opportunity to corner. Now, sometimes there are 50 black lotuses on the market. I had watched these lotuses dwindle after about 2 days, and felt safe in that there would probably be another day or so before a big fresh flood of them into the market.

picture4.jpg

Buy up all of these bad boys and re-price at something like 10g50 a piece, maybe more. Gratz, youve just cornered black lotus. Get ready for 200% profits.

Patch Notes 2.4.2: VOID REAVER FIXED, void reaver alarm FTW

Friday, April 25th, 2008

Void ReaverTHANK GOD! A patch is on its way. Official notes are up. And the biggest news of all, void reaver is fixed so that his arcane orbs produce combat log announcements.

This is so important. Here’s some background. Since patch 2.4 launched void reaver stopped announcing his orbs. He also stopped turning towards players whom he was targeting prior to launching an orb at them. Since you only have about 3 seconds after an orb launches to get out of 18yrd range from the orb’s detonation point, for guilds working on ssc, and just starting TK, this was the death knell of their t5 shoulder farming - my guild for instance. We were pretty good on void reaver’s 10minute timer, but, we were’t pulling it off if we lost 3 or 4 dps half-way through the long fight.

The key to taking down void reaver on EZ-mode is a little mod called void reaver alarm. It announces when and where the orbs are coming. It also gives a crystal clear display on a palyer’s ui showing exactly how far away they are from the future detonation point. Unfortunately, it only worked based on combat log announcements, which got all messed up in 2.4

To make a long story short, Void Reaver becomes a mechanical wuss again because combat log announcements for arcane orbs are coming with patch 2.4.2, allowing a void reaver alarm fix. Woot.

Time is Money: Mastering the Auction House: Inflation

Thursday, April 24th, 2008

Vision dust inflation AH snapshot
Time is Money is a Raider’s Progress feature bringing together information from various wow web resources, but mainly, my own experience as I attempt to play wow efficiently while enjoying incredible wealth. You know how Uncle Scrooge from Ducktales used to swim around in that enormous vault filled with gold? Like that.

The wow-ers over at woweconomist were keen to point out a phenomenon that is obviously taking place on our server, inflation, which occurs when more capital is injected into the economy. This is why americans are getting extra checks this tax season, to inject more cash into the system and to cause inflation to bring the value of the dollar back up. So with everyone and their mother grabbing 100g+ every day in their dailies, as well as getting more gold from farmable raid material, things are heating up. But, inflation is a major opportunity to make some serious gold. I have found that the high price for many of my items is now the standard going price, with many noobs still dropping things in the AH at the low-side of prices from several weeks ago. Here are some specifics:

1. In addition to prices going up, demand for large prismatics couldn’t be higher. When that armory unlocks, all of a sudden everyone needs 15 shards. But since all this is happening relatively soon, it’s easy to score shards still for around 24g. Grab that. You can safely post in the 30g range, or play it risky and try controlling to push upwards around 32,34g.

2. Prices for all power-profession leveling are also locking into their higher prices. Heavy Leathers, large radiant shards, vision dusts, and dream dusts have been some serious winners for me recently.

3. Twink items see the boost. Zealot blades in the 80s. Scarlet chestpieces solidly at 180g+, and twisted chanter’s staffs hitting 120g pretty easily.

I’m not saying you couldn’t sell at these prices before. But now you don’t have to wait around to flip these things. Inflation is pushing the average value up, so plan accordingly.

Time Is Money: Phase 3 Dailies, 100g in well under an hour.

Wednesday, April 23rd, 2008

Sunwell dailies no naga
Time is Money is a Raider’s Progress feature bringing together information from various wow web resources, but mainly, my own experience as I attempt to play wow efficiently while enjoying incredible wealth. You know how Uncle Scrooge from Ducktales used to swim around in that enormous vault filled with gold? Like that.

OK OK. Dailies aren’t as bad as I made out in my previous post, even in the new area, Isle of Quel’danas, despite yet another bitchy post. But, there are a couple of criteria that either make or break the reasonability of dailies as a viable gold making strategy, especially on PVP servers.

RULE 1:
Take a friend.

What’s great about the new area is that many of the quests are twice as fast with friends, because they involve killing a certain number of guys. Don;t understimate the amount of time you spend drinking or eating. WIth a partner, this time becomes non-existant and can double your turn in rate.

The other reason is for protection. On a pvp server, you will get attacked as a solo dude because whatever mob you are working on will take your health down enough giving anyone that gets the jump on you an easy advantage. With a partner, the tables are turned, and further make gank retaliation easier. Even just one friend is significant daily gank deterrent. You may still get ganked, but it will certainly be less.

RULE 2:
Skip brutal collection quests

This includes the naga quest and sometimes the mana remnants quest. If you are solo, mana remnants isnt that bad. If you area group, it will take as much time as 3 of the other non-collection dailies. The nage quest is brutal under any circumstances. Just avoid it.

My circuit is now:
1. fires over skettis (then take direct flight to BEM)
2. wrangle aether rays
3. play simon
4. hearth to shatt
5. get a guildy. if no guildy yell around on the island or see who is getting ganked trying the first mana remnants quest
7. all of QD except nagas
8. take the scroll quest reward back to shatt
9. fly to shatter point
10. nail the hellfire quests (only if i’m feeling it, they take a bit longer)

TIPS:
* for mana remnants and reactivating sentries, run all the way to the most southern point of the island. For some reason no one goes there.
* If there is a persistent ganker try skipping ahead to other QD quests. people tend to start with the mana remnants one and move gradually to bombs and then ley lines. Mix it up to get away from any losers.

Craftable items after 2.4: Nether vortex upgrades for priests and others

Monday, April 21st, 2008

sample patterns

One of the great things about 2.4 has been the rapid upgrading of any SSC t5 content raid group. In a previous post I introduced the world of crafteds that are relatively new territory, and criticized many people’s excitement as being unwarranted due to the sunmote requirement for many of the items that are associated with the 2.4 content. But, more interesting than 2.4 rep recipes, and in addition to the badge reward items, are all the TK, and SSC craftables that can now be made with ultra cheap, 200g (at my AH), nether vortexes. Find out what progressed guilds can make. Here’s what’s on my list:

Belt of the long road. This was some dream item that appeared in the top of the wowarmory breakdown for +healing and you never expected to see it because of its low drop rate on SSC trash. This thing is amazing. Throw a few gems in there and youve got a belt with +105 heals and +33 spirit. AMAZING. Cost, 2 vortexes and some waters and lifes. You can fish 10 waters up in an afternoon, hovering over elemental plateau and only logging in once an hour when you check your email. Every alchy in your guild has 10 lifes sitting in the bank. But lets say you buy everything - vortexes at 220g a piece, something like 700g. THATS IT. Or, thinking in terms of badges again, 30 badges and something like 300gold. Now try finding a boss before BT that even drops a healing bet, and there you have it. This item is one of those not-to-be replaced items. Take that weak kara belt and chuck it out the window. Cincture of will? This thing is like an extra 40 heals AND 8 more spirit. That’s chump change for that stat increase. GET IT.

But dont be greedy. Boots of the long road? not worth it unless you’ve got the nether’s eating up your bank space. Luckily, i did. There are a lot of great boot drops in raids to come and the kara boots you are prolly toteing are not that bad compared to the boots of long road. Not a big enough up when those badges could go to killer 2.4 badge rewards like the chest or getting the figurine made.

Keyboard layout for mages

Thursday, April 10th, 2008

This must be pvp directed.

kayboard layout for mages

2.4 Patch Release Date: Today is the day

Tuesday, March 25th, 2008

European servers have patch 2.4 up. Damn, I knew I should have made a guild, gold, betting pool with 2:1 in favor of today’s date. I could have cleaned up! The enthusiasm over on our guild forums is nuts. I’ve never seen anything like it. Way more excitement than ZA or any previous patch (espeically, lol, wow voice chat).

The funniest thing, is that all of our guildies are basically supporting one another to skip work, call in sick, and jam in the sunwell at 11am PST. Here are some quotes:

“lol i get to go to work and start my new job at a call centre the kicker is im on “TRAINING” so while you guys get to experience 2.4 in all its glory then go into SSC and go OMG!! MY MODS ARENT WORKING!!! *head explodes here* i sit down for 7 hours listen to someone else work for 7 hours lol soooo slack:D my kinda job woot. P.S. im in school to lol im just to hyped up about 2.4 comming out, though i am doing work at the same time lol i just dont want to”

“I’m not going shopping today… I’m not going shopping today…. I’m not going shopping today. God, i’m so bored and still 6 hours to wait :P”

“omg…its downloading….omg…ok…breathe….i can do this….”

“You bad bad employees. Shame on you! I’m pretty tempted myself to be honest…lol”

“*squeels like a little girl waving arms*”

Time Is Money: Mastering the Auction House: A Guide to WOW Dailies

Sunday, March 23rd, 2008

this is what you look like while you do dailies

Time is Money is a Raider’s Progress feature bringing together information from various wow web resources, but mainly, my own experience as I attempt to play wow efficiently while enjoying incredible wealth. You know how Uncle Scrooge from Ducktales used to swim around in that enormous vault filled with gold? Like that.

Every now and then I get swept into a dark, repetitive, soul-crushing experience, that tends to last about a week before my better judgement catches up to me and forces difficult questions like, “YO, noobsauce, what the hell are you doing? Isn’t this a complete waste of time!?” Of course, I’m not talking about wow here. I’m talking about dailies - dailies as an alliance holy priest on a pvp server with a 4:1 horde to alliance ratio. This first article in the series is actually not even about the auction house. It’s about why you should be rocking the auction block, and I’ll jump the gun here - it’s because dailies suck.

Let me dispel a common wow misconception right now. Dailies are a terrible way to make money. First of all, they are slow. The quests range in time from about five minutes a piece (for skyguard and ogri’la quests ) to about 20min or longer (for some netherwing quests ). Then, when you factor in flying time, accepting the quests, flying to the next daily location and getting ganked even once, youve got about half-an-hour or more for three dailies from the larger group of possible dailies, 30g. 30g barely pays for a single raid repair. Second of all, most of the quests have annoying features that make you hate life and wow. For instance, as you fly bombing runs in orgi’la, god forbid you ever get knocked off your mount by a fel cannon into one of the 1300 demons beneath you, because by the second time it happens in your life, you’ll be throwing things around your mom’s basement. Sure, only noobs get knocked off their mounts. Hell I can swing the run with a non-epic mount and a trackpad. But sometimes wow “glitches” (lets just call it that), and you magically get knocked off. If you’re trying to do these dailies every day, then you will get knocked off, and hate life, and hate wow. Third of all, there are amazing and easy ways to make unlimited money in wow, you just have to know what to do.
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Prophetic WOW dream visions

Tuesday, March 18th, 2008

peruvian flutist

After this post I expect one of two things to happen, the subscriptions to the blog will go through the roof as the new-age crowd jumps on the Raider’s Progress bandwagon, or our constituent population will call me in and I’ll be carted off to the looney bin.

But I can’t be stopped! Last night I had a wow dream. If you’re reading this blog you’ve had wow dreams too so stfu. The wow dream was basically that me and some homies were in wow. It was sort of like wow is now but more personally engaging. You know that hovering over your shoulder thing you get in dreams. It was like that; very different from the playing video games in your mom’s basement thing that our community is so well known for. So there I am hovering over the shoulder of this wow guy, hanging with some friends. We heard that this guild was going to go burning through an old instance from a previous expansion so we decided to go tag along to see some badass bosses that we had never seen before. I mean this is like WOW 2022, so there have been a lot of expansions. Like 30. Its basically become like magic cards. Once the expansion machine started rolling, they gouge you. Anyway…

So we go to this snow covered field area and there is this pheonix guy sitting on top of a crypt entrance with a huge ass raid of people spread out around him VR-style. They are in mid fight, and there are all these baby pheonixs popping all over the place, but they are just mowing them down, lazy-stye. It’s an instance from a previous expansion remember. We don’t participate in the fighting. People’s characters look pretty sweet. You know how when you currently cast a spell it looks like you’re getting sea-sick for a moment and then you jam your arm in the air like youre doing a disco move from 1973. Its not like that. Its cooler. And everyone is wearing different shit, which is also a revelation for some sad reason. But this is the future baby! 2.1 billion dollars a year times 13 or so years and wow finally has enough money to stop recycling the clothing.

So we go into the crypt thing and then shit gets weird. We enter a huge ballroom and there is no one in there except for the employees. The waiters are sitting around chatting at one table, and this venezuelan looking old guy comes up to one of the raiders and says, “this is so interesting, we havent seen anyone around here for a long time, lets start the event.” Then, these bolivian hand-pipe musicians come out, sort of spread out around the room, and start jamming. It was badass. They frickin rocked. Maybe they were peruvian. I’m not sure. Cuz thats the thing, its 2022. These aren’t toons that all look the same. They are actual employees of this instance. These guys ARE bolivian hand-pipe musicians. So, they rock, but at the end they don’t seem too happy about it. I don’t blame them. This thing is like naxx is now. There probably hasn’t been anyone in this joint since 2016. The old dude is cool tho. Sort of creepily cool.

Because it’s a wow community. In the end, about 5 people of the 40man acknowledge that the event is awesome. The rest of the raid is pissed because they wanted to do one of the newer instances and they are missing out on much needed DKP points for “their” upcoming something-or-other-weapon.

At this point the raid takes off in some labryinth of hallways to go to the next instance. One person has been here before. My friend and I have no idea where we are going, and promptly get lost. We end up in this area of the instance that I don’t think raids are supposed to go to. Its basically set up like a four-star hilton, with the catch that people have re-appropriated it to permanently live in. It’s full of all the people that used to run the instance and now have nothing to do. There’s an instance mob doing his laundry. We start panic-ing a bit and running around and just trying all these different doors. People are sleeping in one room, watching TV in another. There are families. It’s really strange. Then, another south american guy walks out of the restroom into the hotel hallway in his tighty whities, and my friend and I are like, “damn, we are so lost”.

At that moment, the old dude comes out and is really calm about the whole thing. He’s says something like, “It’s ok, no, no, you aren’t supposed to be here. But it’s just so fascinating to have people around again.” It’s really a sad moment for some reason. We ask him if he can get us back to our raid. He sort of looks disappointed and says, “No, you dont deserve to be with them. They are engaging the last boss, who is very cool indeed, but because you and your friend here are just spectators and have neglected us all here, you won’t be seeing the last boss. you haven’t earned it.” This sucks.

All of a sudden we are out of there and walking around the hallways again. I don’t when but we end up in a hallway that transitions from hotel living quarters to hotel-active-instance. All of a sudden there is this gust of wind and my friend gets whipped into a room that looks like one of the palatial rooms in the movie Amadeus. There is a Steinway grand piano in there and he gets whipped over to it. The steinway is forcing him to play a Liszt Piano Concerto at like 40 times the speed. It’s painful. My friend is freaking out. it sounds like crap, and is really really loud. All of a sudden this girl comes barging out of a side door. She was in the middle of getting ready to go out or something and she’s hella pissed. She starts screaming at me and my friend. “You assholes! You’ve started the Ballet Mechanique Event! Its tuned for 40 people and now its all broken cuz its just you and your stupid friend. ARRRRGHGHGHGHGHGH! Why can’t you leave us alone!”

All of a sudden we are in a garage that opens out into the country-side. There are motorcycles there. We get on the motercylces and ride off into the morning light over snow covered fields. There are rabbits, and deer, and shit. These motor-cycles coast on snow-covered fields like water-skiing on a lake as smooth as glass. It was the best part of the whole dream.

So, this is definitely what wow is going to be like. In a post tomorrow I’ll talk about why not many people play wow in the future. The dream showed me many things, and in particular, the critical game flaws that will be addressed by competitors in two years time.